
| hometown | Reena'seere |
| race | elf, human |
| gender | female |
| class | wizard (enchanter) |
| background | sage |
| alignment | chaotic good |
| ideal | infinite possibility |
| bond | lost family |
| flaw | craves information |
An enchantress seeking to further her mastery of magic, and to find out what happened to her father.
Bec is an enchantress. She has joined the SPI to learn more magic, and to find out what happened to her father.
Rules
- [2nd] Enchantment Savant
- [2nd] Hypnotic Gaze
- [6th] Instinctive Charm
- [10th] Split Enchantment
- [14th] Alter Memories
Tapestry of Fate
Prevailing truth (Arcana, History, Nature, Religion). The tree of infinite possibility appears before you, you see branches which must be eliminated—and a powerful truth remains.
Soul-Extended Contingency
Bec and Cassandra may cooperatively cast Contingency (Age of Freedom edition), targeting a creature other than Bec herself, provided the three of them are spiritually bonded, wearing attuned SPI badges, and maintaining an open channel with one another during the full 10-minute casting.
- Bec consumes a 6th level spell slot (Contingency), Cassandra a 5th level one (Cassandra’s Soul Extension).
- As per usual with the Age of Freedom edition of Contingency, the 1,500gp statuette of the target is a focus rather than a consumed component, glowing faintly while the contingency is active on that person.
- Additionally: the spell being made contingent may be cast by another spiritually bonded agent in cooperation, rather than Bec herself, but all involved parties (that spellcaster, Bec, Cassandra, and the recipient) must all be present and spiritually bonded, wearing attuned SPI badges, and the recipient must be holding their statuette.
- The spell otherwise functions identically to Contingency, including the 10-day duration.
- The Contingency ends early if the bearer’s badge is removed, destroyed, or loses attunement, or if the statuette is destroyed or dispelled, or if the Contingency is otherwise triggered or dispelled.
Meroe’s Spellbook
| level | spell |
|---|---|
| C | chill touch |
| C | acid splash |
| C | fire bolt |
| C | friends |
| C | mage hand |
| C | poison spray |
| C | produce flame |
| 1 | chromatic orb |
| 1 | color spray |
| 1 | disguise self |
| 1 | expeditious retreat |
| 1 | feather fall |
| 1 | fog cloud |
| 1 | sculpt corpse |
| 1 | tasha’s hideous laughter |
| 2 | alter self |
| 2 | enlarge/reduce |
| 2 | flaming sphere |
| 2 | invisibility |
| 2 | levitate |
| 2 | mirror image |
| 2 | rope trick |
| 3 | fly |
| 3 | haste |
| 3 | hypnotic pattern |
| 3 | major image |
| 4 | confusion |
| 4 | fire shield |
| 4 | stone shape |
| 4 | wall of fire |
| 5 | animate objects |
| 5 | conjure elemental |
| 5 | hold monster |
Merfolk Spellbook
This Enduring Spellbook made from kelp contains the following spells:
| Spell | Level | School | Source |
|---|---|---|---|
| Color Spray | 1 | Trans | Age of Zas |
| Dancing Lights | 1 | Trans | Age of Zas |
| Dowsing Strike | 1 | Div [Water] | Age of Zas (rare!) |
| Fog Cloud | 2 | Trans [Air] | Age of Zas |
| Swimstrider | 1 | Trans [Water] | Age of Zas (rare!) |
GM notes:
- Dowsing Strike functions like 3E’s True Strike, except that it only works underwater. (The Age of Freedom True Strike was actually created by an enterprising wizard who adapted this merfolk spell!)
- Swimstrider functions like AD&D2E’s Expeditious Retreat, except that instead of working on land speed, it works underwater for swim speed.
- Most of this book’s spells are in the transmutation school, which differs from the school of later versions of these spells.
- I haven’t yet adapted the spells in this spellbook to 5E, but don’t let that stop you from casting them!
Sartus’s Spellbooks
Tiavain
Nukasha
| Spell | Level | School | Source |
|---|---|---|---|
| Alarm | 1 | Abjur | Age of Freedom |
| Animate Rope | 1 | Trans | Age of Freedom |
| Color Spray | 1 | Illus (Pat) [Mind] | Age of Freedom |
| Disguise Self | 1 | Illus (Glam) | Age of Freedom |
| Distract Assailant | 1 | Ench (Comp) [Mind] | Age of Freedom |
| Dream | 5 | Illus (Phant) [Mind] | Age of Freedom |
| Folding | 6 | Trans | |
| Grease | 1 | Conj (Creat) | Age of Freedom |
| Hold Portal | 1 | Abjur | Age of Freedom |
| Jump | 1 | Trans | Age of Freedom |
| Mage Armor | 1 | Conj (Creat) [Force] | Age of Freedom |
| Malison, Greater | 4 | Ench (Charm) | Age of Zas |
| Mirror Image | 2 | Illus (Fig) | Age of Freedom |
| Monk’s Fighting Grace | 2 | Trans | Age of Freedom |
| Mount | 1 | Conj (Summ) | Age of Freedom |
| Rainbow Pattern | 4 | Illus [Mind] | Age of Freedom |
| Resilient Sphere | 4 | Evoc [Force] | Age of Freedom |
| Suppression | 8 | Abjur | |
| Unseen Servant | 1 | Conj (Creat) | Age of Freedom |
| War Mastery | 3 | Div | Age of Freedom |
Siniath
| Spell | Level | School | Source |
|---|---|---|---|
| Antimagic Field | 6 | Abjur | Age of Freedom |
| Antipsionic Field | 7 | Abjur | |
| Arcane Sight, Greater | 7 | Div | Age of Freedom |
| Deeppockets | 2 | Ench/Trans | Age of Zas |
| Dispel Psionics, Greater | 7 | Abjur | |
| Glass Strike | 7 | Trans {F} | Age of Freedom |
| Mage’s Disjunction | 9 | Abjur | Age of Freedom |
| Meteor Swarm | 9 | Evoc | Age of Freedom |
| Moment of Prescience | 8 | Div | Age of Freedom |
| Psionic Sight, Greater | 8 | Div | |
| Replicate Casting | 9 | Trans | Age of Freedom |
| Shrink Item | 3 | Trans | Age of Freedom |
| Stone Shape | 4 | Trans [Earth] | Age of Freedom |
| Stone to Flesh | 6 | Trans | Age of Freedom |
| Suggestion | 3 | Ench (Charm) | Age of Freedom |
| Tenacious Dispelling | 3 | Abjur | Age of Freedom |
| Wall of Greater Dispel Magic | 8 | Abjur | Age of Freedom |
Coravia
| Spell | Level | School | Source |
|---|---|---|---|
| Analyze Portal | 3 | Div | Age of Freedom |
| Antimagic Field | 6 | Abjur | Age of Freedom |
| Arcane Sight | 3 | Div | Age of Freedom |
| Arcane Sight, Greater | 7 | Div | Age of Freedom |
| Clairaudience/Clairvoyance | 3 | Div (Scry) | Age of Freedom |
| Contingency | 6 | Evoc {F} | Age of Freedom |
| Dimensional Anchor | 4 | Abjur | Age of Freedom |
| Dimensional Lock | 8 | Abjur | Age of Freedom |
| Dispelling, Greater | 6 | Abjur | Age of Freedom |
| Haste | 6 | Trans | Age of Freedom |
| Knock | 2 | Trans | Age of Freedom |
| Legend Lore | 6 | Div | Age of Freedom |
| Mage’s Disjunction | 9 | Abjur | Age of Freedom |
| Magic Circle against Chaos | 3 | Abjur [Law] | Age of Freedom |
| Phantom Steed | 3 | Conj (Creat) | Age of Freedom |
| Sending | 5 | Evoc | Age of Freedom |
| Telekinesis | 5 | Trans | Age of Freedom |
| True Seeing | 6 | Div | Age of Freedom |
| Wall of Force | 5 | Evoc [Force] | Age of Freedom |
Optimization ideas from GM
UTILITY
- Knock – open tough locks
- Phantom Steed – travel
- Sending – communicate from afar
- Contingency – be prepared!
- Telepathic Bond – talk with allies safely in many situations
- Mage Armor [AoF] – +4 instead of +3 to AC
BUFFS
- [1st] Mirror image [AoF] – more images! – much longer duration than 5E version
- [3rd] War Mastery [AoF]
- Expertise on Cal or Oz
- Combat Reflexes on Oz
- [6th] haste – CAST MOAR SPELLS OMG
ACTION
- Hypnotic gaze – once per enemy, short range – action denial, NOT concentration!
- [3rd; Wis] suggestion + split enchantment [AoF] – 2x action denial – NOT concentration!
- [1st; Wis; conctn] tasha’s hideous laughter + split enchantment – 2x action denial
- [4th; Wis; conctn] confusion – group action denial
- [5th; Wis; conctn] hold monster + split enchantment – 2x action denial + swiftly defeat foes
- [4th; no save] greater malison – all enemies have -2 to all saves, or -3 to one school
- [5th] wall of force – partition the battlefield – action denial, no save, NOT concentration
- [6th] antimagic field – big hammer to solve many problems
BONUS
- [1st; Wis] distract assailant + split enchantment – no reactions, disadv on Dex
- Combos with Callie’s Sacred Flame
REACTION
- Combos with Callie’s Sacred Flame
- Instinctive charm – once per enemy – make one enemy hurt another
Chronicle
- 07e05
Detected magic on Tremere’s Periapt of Health, finding it genuine. In the fight with the shrieking plant, she pelted it with magic missiles, and saved Vondal from a necromantic curse with a healing potion and a prudent dispel magic.
- 08e02
Noticed a fresh interior wound in Squatch when Callie cut him open.
- 09e01
Created a bubble of stable reality in the Flux, which combined with Vondal’s. She put to sleep the twisted creature found feeding on Orbach’s body, and the agents brought it aboard the yachtopus.
- 09e02
First through the opening in the barrier into SPI HQ, she quickly told those inside what was going on.
- 10e02
Asked why they should take the Cornucopia, rather than one of the smaller relics.
- 10e04
Adapted a druidic group ritual from a history book Anne Bonny brought, and led the teleportation of the Cornucopia, barely competently, sending only the artifact.
- 12e05
Cast a tiny hut to shelter the party beside the dormina tree. In the shared dream, she dispelled the Queen’s servant, and told the Queen about the blighted spot where beetles had gone into the ground, suspecting it was related to her pain.
- 12e06
Worked alongside Enoki and others to perform a ritual that would calm the entire mushroom field at once.
- 12e07
Traveled in the portable hole and cast rope trick for air; later warned about powerful illusion magic protecting the Fruit.
- 12e08
Knelt to the Green Knight guarding the Fruit, explaining that the Tree would perish without it. When Ozborn was polymorphed twice in quick succession, she deduced that at least two casters were at work; later she charmed one of the giant shrikes with her hypnotic gaze.
- 12e09
Took a leap of faith down the hole beside the Fruit, landing near the palace at the base of the Tree amid an infestation of death mushrooms. Using Prevailing Truth, she questioned Isis about how the Book, the Vortex, and Melora’s prophesied Calamity were related.
- 12e10
Cast confusion on everyone but Freki and herself; Isis and the gnome succumbed. She recognized Isis’s true form as a doppelganger, and was eager to keep the body for study.
- 12e11
Saw through the shadow conjuration illusions at the treasury. She dispelled the illusory Brucolac, realizing that all the effects were linked in a chain, and finally dispelled the illusory Tybalt, collapsing the spell.
- 12e12
Carried the Book with mage hand, aided by a Fey influence. In the throne room, she stopped Celes from touching the Book, and tore out a page for Freki’s arrow of slaying instead.
- 13e01
Tested Isis’s blood with antitoxin and water: it distended and reacted, unable to hold one shape when confronted with another liquid. Callie disguised her as Sima to set a trap for their follower.
- 13e02
Shared in the mind link through which the changelings of Alye’adu explained their imprints and anchors, and their belief that something at the Tower of Orsis caused the Vanishing.
- 13e03
Dispelled the thickening magical snow that Talos had conjured.
- 13e04
Failed her save against Talos’s soul-pulling attack, and felt depleted in some ineffable way. Afterward, she apologized for her cultural insensitivity as she and Callie laid out Isis’s body for the villagers.
- 14e00
Raised a tiny hut around Mallory’s bed and joined the ritual to heal him. Later, with Callie, she dispelled the magic on Ozborn’s monkey, pulling Cassandra out of it.
- 14e01
Was entrusted with Sartus Morningdew’s spellbooks. She noticed Cassandra had no shadow. In Arallu, she recognized that Malachai’s spell would turn Feathersworth into a puppet, and asked Lestache directly about totenmaskes.
- 14e02
Recognized the winged woman as Lady Ilyana Nightshade, and her ring as bearing the symbol of Vecna. Silenced briefly by Nightshade’s command, she then dispelled the charm on Ozborn.
- 14e03
Stopped the party from destroying the last flameskull so she could question it, learning that the positive energy came from “the Master,” once Timor Invictus, who was trapped in a realm of endless suffering. She disarmed the trap on the study door with dispel magic, and recognized the floor diagram as a portal to be activated by pouring in each kind of magical energy.
- 14e04
Despite Callie’s warning, offered Vecna’s mirror a secret, and was shown the way through the crypts to a hand on a pedestal: “The time has come for a new wielder.” She got the agents out of the mirror’s plane by reversing the portal, opened the crypt door, and, urged by a dark-skinned elf only she could see, took up the Celestial Hand, sensing Sartus’s presence in it. Divining with it, she learned that Munin “must lose control.” She told Invictus the Hand bore nine elemental symbols, which shocked him.
- 14e05
Recognized most of Malak’s vampires as spawn, lower ranking and more animalistic. When a vampire in a white dress grappled her for a bite, her fire shield burned it and the others who attacked her.
- 15e00
Smacked a bat with her mace straight into Cal’s abs. At Bilbo’s, drinking only tea, she told how she joined the SPI to find her father, and pressed Vondal on how SPI HQ was destroyed.
- 15e01
Read Bilbo’s journal, which bore a residue of illusion magic, and found that he had been used as a lure for other halflings, and wrote that he did what he could “to prevent them from rising as undead.”
- 15e02
Enjoyed Etria’s banquet (and a plate of celery), noticing that the feast spell took one minute instead of ten, then danced with Etria and talked magic with her; when Etria professed that nothing matters after 500 years, Bec countered that mortals don’t have time to get bored.
- 15e03
With Callie, put on a show presenting the candles of the deep as Clan SPI’s offering. During the hunt, she lit the way with her shrouded mace of disruption, and raised a tiny hut on the flying carpet, a silent-running covered wagon that kept the Malachimera out.
- 15e04
Detected abjuration magic shielding Sophie’s hideout, flew the carpet to it, and, inside, held Sophie with her hypnotic gaze so that Cal could knock the cursed sword from her hand.
- 15e05
Asked Goratrix about his feud with Lestache, and proposed joining forces to take down the Death Tyrant. Goratrix offered to teach her his telekinesis, and more, if she joined his clan.
- 15e06
Trapped the Death Tyrant in a cube of dazzling magic, which also snared Sophie, and reflected the tyrant’s blast back so that it charmed itself. She vaulted over the pews.
- 15e07
Sliced off many of the Death Tyrant’s tentacles with a purple storm of cloud of daggers, then snuck toward the sarcophagus. Noticing something wrong with Cal, she dispelled the Brucolac’s charm on him.
- 15e08
Turned the agents invisible as they raced back to the chapel on the carpet. Inside, the Celestial Hand spoke to her in three voices: the Brucolac sought to take Themis’s power; they must stop him; or take it for herself. The Hand helped her divinity flourish, and, at the cost of psychic pain, she sensed that the power Ozborn could steal lay inside the Brucolac, whose magic was out of balance. She attacked him with chill touch and a dazzling rainbow, and fell unconscious when he drained the agents’ essence.
- 15e09
Unconscious in the chapel, protected by a harp’s enchantment, she was stabilized by Callie and teleported back to HQ, where Cassandra healed her. She showed Cassandra the Celestial Hand, formerly the Hand of Vecna, no longer evil. That night the Hand let her hear someone knocking and calling for help; it led her to a hidden trap door bearing Vecna’s symbol in HQ’s basement, which the Hand unsealed despite a voice warning that Vecna did not want it opened.
- 16e02
Told Audreth the agents were under Nerull’s protection, superseding the Furies. She mesmerized two of the Cerberus’s heads with hypnotic pattern, helped restore Audreth, and, having seen a woman in a tower in the mirror shards, wanted to press on; she recognized Lorelei from Audreth’s memory.
- 16e03
Turned into a very angry potted plant by Vondal’s wild magic, until Audreth’s aura restored her. In the tower, she cast tiny hut so the agents could rest.
- 16e04
Guided by the Celestial Hand to a grate beneath a storage room, she freed someone who seemed to be Vondal. Her dispel magic on the illusion of Callie’s mother awakened something in Callie. On the stairs, she and Callie willed the agents upward through the tower, and a whisper from Rafflesia Wildfall told her she needed to wake up. After the Great Old One’s gaze, she was left permanently unable to take anything seriously.
- 16e05
Her madness, reshaped by Vondal, became a newfound fondness for killing people. Her planar duplicates gave her insight into where they had been; she threw a cloud of daggers at the shadow creatures, and an energy bolt at Shadow Oz.
- 16e06
With Ozborn, discovered Lorelei asleep in a bedroll at the campsite, and recoiled when her detect magic showed the Flux tentacle reaching into Lorelei’s brain. She told Lorelei her sister was safe.
- 16e07
Cast hypnotic pattern at the monsters, most of which seemed immune, then hampered their spellcasting and hasted herself.
- 16e08
Stood firm when Callie’s flood swept the others off their feet. After the agents rejected Megaera’s bargain, the Flux changed her: green skin and eyebrows, spines through her clothes, and green eyes that see in the dark, in shades of blue. She stepped into a prismatic zone with no air, and dispelled it from herself and Ozborn.
- 16e09
Named the other Vondal “Nondal,” and, frustrated by his non-answers, dispelled him, revealing a silver cord of astral projection; she noticed his gloves drawing in the wisps of Freki’s soul.
- 17e00
Summed up that Lorelei was stable but still needed the Flux removed safely. At breakfast, she confessed to Mallory that she had kept changeling body parts out of scientific excitement; all that was left in her bag was goo.
- 17e02
Called the Acrid Marshes “the armpit of Aecus.” At Grohnea’s, she asked eagerly about the soul larvae, and was the first to be treated, her thorns, woody skin and bushy eyebrows drawn out of her into a butterfly.
- 17e03
Turned the agents invisible for the approach to the Storm Stables, spotted a crevice where they might slip into the glacier, and dispelled the enchantments on both Jorik and Magna, ending the fight.
- 17e06
Paralyzed the giant Erka with an enchantment, leaving her open to Ozborn’s 144-point onslaught, and tried to hold Rhyzophus as he fled. The giants targeted her, knocking her unconscious repeatedly; Callie kept reviving her.
- 17e07
Found a notebook of runes predating the giants, describing magic to rewrite a person’s essence, and dropped the corrupted behir eggs into the lava. She bluffed her way past suspicious hill giants by claiming Rhyzophus had made her look weird.
- 17e08
Showed Ulgrim the way down through the hot spring to Rhyzophus’s chamber, and explained, reluctantly, the soul larvae and the eggs.
- 17e09
Blasted Ozborn’s possessed crystal ball apart with magic missiles. At Grohnea’s, she and Vondal studied the bloom curse’s central flower: each petal a memory, protected by safeguards against being dispelled all at once.
- 18e00
In her debrief, she omitted the fight between Freki and Oz, the Prometheus chamber, and the giants’ redemption quest. Mallory faulted her leadership, since two agents were nearly killed on her watch, by each other. She helped Cassandra test Soul Extension, and placed contingency spells on the field agents using Cassandra’s statuettes as anchors.