Timeline

For a calendar view, see the Calendar page.

999999 50-06-12/01

AC50 Vis 12

[17e01] Alye'bonjour!

The agents visit Alye’adu to gather information about Grainne, a legendary swamp hag.

50-06-09/00b

AC50 Vis 09

[17e00] Everything is Fluxxed

The agents debrief with Mallory and figure out what to do next.

50-06-09/00a

AC50 Vis 09 - AC50 Vis 12

[Case 17] Misery and Mending

In between cases, the agents explore ways to save an ally and mitigate their Fluxwarp.

50-06-06/09

AC50 Vis 06

[16e09] The White Crane

At the center of the Flux tunnels, the agents encounter a lone figure.

50-06-06/08

AC50 Vis 06

[16e08] Demogor-GONE

The battle with Demogorgon and Megaera escalates to an exciting conclusion!

50-06-06/07

AC50 Vis 06

[16e07] Demogorging on Your Flesh

The agents battle Demogorgon, Megaera, and shadow spirits made flesh.

50-06-06/06

AC50 Vis 06

[16e06] Everybody's Got Something to Hide (Except Me and My Monkey)

The agents experience disorienting contradictions in their recollection of their mission into the Flux tunnnels, struggling to avoid the pitfalls of catalysmic possible realities.

50-06-06/05

AC50 Vis 06

[16e05] CopyCal

Vondal splinters reality to save his friends from the worst of their eldrich madness, and the agents are attacked by shadow demons as they proceed toward the heart of the Flux tunnels.

50-06-06/04

AC50 Vis 06

[16e04] Evil Never Sleeps

The agents experience surreal dreams and nightmares while resting in a dark mirror of the SPI HQ, then gaze directly into the eldritch Eye of the Great Old One.

50-06-06/03

AC50 Vis 06

[16e03] Oh No Monkey!

The two remaining Furies corrupt Oz’s winged monkey and try to abduct Cassandra!

50-06-06/02

AC50 Vis 06

[16e02] The Final Price

The agents face off against Audreth and restore him to his senses.

50-06-06/01

AC50 Vis 06

[16e01] There's Something in the Basement

What lies beneath…? Perhaps it’s better not to know!

50-06-06/00a

AC50 Vis 06

[Case 16] Tunnels and Turpitude

The agents delve into freshly discovered tunnels beneath SPI HQ to rescue members of a failed expedition into the Flux.

50-06-04/09

AC50 Vis 04

[15e09] Repercussions of Wickedness

The agents escape back to SPI HQ, collapse into bed, but Bec can’t sleep over the screams for help only she can hear!

50-06-04/08

AC50 Vis 04

[15e08] Critical Moments

The agents return to Elysium Sanctum to save Cal by reengaging with the Brucolac and stealing some of his power, while the Flux encroaches and a mass of ghosts is tenuously held at bay.

50-06-04/07

AC50 Vis 04

[15e07] Interview with the Vampire

The agents defeat the Xaryu the Death Tyrant and have a tense conversation with the Brucolac.

50-06-04/06

AC50 Vis 04

[15e06] The Tyranny of Dreams

The agents sneak past ghosts in the Soulbound Rest, then face off against Xaryu the Death Tyrant at its central ruined chapel.

50-06-04/05

AC50 Vis 04

[15e05] Mausoleum of the Damned

After coming to Sophie’s aid, the agents reluctantly agree to help complete her secret mission while fend off continuing vampire threats.

50-06-04/04

AC50 Vis 04

[15e04] Turnabout Combat

The agents and vampires clash over Sophie Steelboots during the Hunt, with Freki & co. emerging victorious after drawing first blood.

50-06-04/03

AC50 Vis 04

[15e03] The Hunt

The SPI plunges into the vampire-controlled territory of a dangerous Hunt, one of the vampires’ grotesque entertainments, in an effort to rescue its current quarry Sophie Steelboots.

50-06-04/02

AC50 Vis 04

[15e02] Ball Bluffing Bilbo

The agents attend the vampire ball, meet various important-looking vampires, and gather intel from them.

50-06-04/01

AC50 Vis 04

[15e01] Betraying Bilbo

While sheltering at Bilbo’s house, the agents subdue their host and prepare for the vampire ball, with a disguised Oz taking Bilbo’s place.

50-06-04/00b

AC50 Vis 03

[15e00] Bonding with Bilbo

After defending themselves from a vampire attack, Lestache’s servant Bilbo escorts the agents to his house in Sepulchralis, the underground vampire city, where they take shelter.

50-06-04/00a

AC50 Vis 04

[Case 15] Halflings and Hemophilia

While guests at Lestache’s chateau, the agents clash with the vampires over the fate of a halfling colony in beholder territory.

50-06-03/05

AC50 Vis 03

[14e05] An Embarrassment of Ghouls

After escaping Invictus’s manor, the party faces off against Malak and their vampire spawn in a chaotic battle that culminates in Freki transforming into a wolf.

50-06-03/04

AC50 Vis 03

[14e04] Talk to the Hand

The party is tempted by Vecna’s whispered promises of secrets, Bec acquires a Celestial Hand from a mystical chamber beneath Invictus’s manor, and they learn crucial information from Invictus about the Brucolac’s origins, the nature of the Flux, and a possible way to end Invictus’s suffering.

50-06-03/03

AC50 Vis 03

[14e03] Go Flux Yourself

The agents face a turnabout combat with Lady Nightshade as she transforms into a creature of mouths and chaos.

50-06-03/02

AC50 Vis 03

[14e02] Never Bring a Potion to an Arrow Fight

Lady Ilyana Nightshade, transformed into a dark angel, confronts the agents in Evershroud Manor and attempts to turn them into her servants.

50-06-03/01

AC50 Vis 03

[14e01] The Hills Have Malachais

The agents join Lawrence Feathersworth’s mission to investigate Evershroud Manner on behalf of Lestache de Lyarcourt and Malachai Hawthorne.

50-06-03/00

AC50 Vis 03

[Case 14] Animus and Annihilation

The SPI investigates Timor Invictus’s manor, which has been filled with celestial energy, making it inaccessible to the undead.

50-06-01/00

AC50 Vis

[Case 14 Prelude] Assemblage and Absolution

In the aftermath of the Malosi fight at Alye’adu, the SPI agents rescue Mallory and Cassandra from their respective plights.

50-05-30/04

AC50 Auran Apex

[13e04] The Malosi Strike Back

The agents engage in a fierce battle with Talos at Alye’adu, during which Talos, transformed into a were-tiger-centaur, steals god-essence from Bec and Cal.

50-05-30/03

AC50 Auran Apex

[13e03] Arkenstab Reclaimed

Agents learn the true nature of the changelings, and a wild Talos appears.

50-05-30/02

AC50 Auran Apex

[13e02] Adieu to Alye'adu

Adieu? We just got here! And French isn’t even a thing in Aecus!

50-05-30/01

AC50 Auran Apex

[13e01] Flimflam in the Forest

While camping during their pursuit of doppel-Sima, the agents struggle to remember how and why they are here.

50-05-30/00

AC50 Auran Apex

[Case 13] Facts and Facsimiles

The SPI follows the trail of a suspected doppelganger, the spitting image of one of their former colleagues, to a hidden village of changelings.

50-05-25/12

AC50 Rixa 25

[12e12] Confrontation with the Queen

Exorcised Zuggtmoy from the Fey Queen; agents clashed over whether to destroy the cursed book.

50-05-25/11

AC50 Rixa 25

[12e11] Feathers, Fun, and Unholy Ghost

Went to the elven vault, overcame the shadow nightmare trap, convinced Lorissa Stormseeker to help them cleanse the Book, and performed the miracle.

50-05-25/10

AC50 Rixa 25

[12e10] ...Unusually Large Amounts of Blood

Confronted Isis and Perrin; decided to pursue the Necronomicon in the Estanesse treasury without telling Tybalt.

50-05-25/09

AC50 Rixa 25

[12e09] Everybody Goes in the Hole

Parleyed with the Guardian

50-05-25/08

AC50 Rixa 25

[12e08] Thrilla in the Willa

Fought Isis and the Guardian

50-05-25/07

AC50 Rixa 25

[12e07] Dickery in the Hickory

Talked to Eixam, met the hamadryad, reached the illusory Fruit

50-05-25/06

AC50 Rixa 25

[12e06] Deep Truffle

Met Enoki, beat back the mushrooms, druid threw away the book, encountered Eixam

50-05-24/05

AC50 Rixa 24-25

[12e05] You never said your tiny hut had a floor

Dreamt of the Queen and mushrooms

50-05-24/04

AC50 Rixa 24

[12e04] Attacked by a murder sprite

Fought the murder sprite and other scary monsters

50-05-24/03

AC50 Rixa 24

[12e03] The Golden Path

Began climbing the World Tree; found a blighted area

50-05-23/02

AC50 Rixa 23-24

[12e02] The Tree-melded

Stayed a night in Estanesse palace

50-05-23/01

AC50 Rixa 23

[12e01] Burglary at SPI HQ!

Secured HQ; went with Sartus to Estanesse

50-05-23/00

AC50 Rixa 23

[Case 12] Burglary and Blight

The World Tree is dying. The cancer druid writes “Yggdrasil” into the Necronomicon every day. The Warforged and elves hunt the druid fruitlessly, while one elven holy sorcerer has a bolder plan.

50-05-21/09

AC50 Rixa 21-23

[11e09] The Frekoning

Stayed two nights in Antigua

50-05-21/08

AC50 Rixa 21

[11e08] Epic Aboleth Battle

Aboleth battle

50-05-21/07 50-05-21/06

AC50 Rixa 21

[11e06] Shark Attack!

Shark attack

50-05-10/05

AC50 Rixa 10-21

[11e05] Journey to the Lair

12-day journey on the sub

50-05-10/04

AC50 Rixa 10

[11e04] An Undersea Rescue Mission

Secured the sub

50-05-10/03

AC50 Rixa 10

[11e03] Breaking Free of the Madness

Fought the aboleth in Rockwell manor

50-05-10/02

AC50 Rixa 10

[11e02] Something Amiss at Rockwell Manor

Investigated the suspicious situation in the manor

50-05-10/01

AC50 Rixa 10

[11e01] The Secret City of Cognitutus

Went to Cognitutus and Rockwell manor

50-05-10/00

AC50 Rixa 10-23

[Case 11] Hardships and Homecomings

Aboleths infiltrate Callie’s family, and want the Cornucopia for their nefarious purposes!

50-05-06/06

AC50 Rixa 06-10

[10e06] The Demons in the Kitchen

Defeated the demons in the demiplane; time corruption

50-05-02/05

AC50 Rixa 02-06

[10e05] Corruption at SPI HQ

Teleported from the Tempest to SPI HQ; explored it; began fighting the demons; time corruption

50-05-02/04

AC50 Rixa 02

[10e04] Yo Ho! A Pirate's Life for Me

Teleported Cornucopia to Rockwell manor, and agents to the Tempest; contacted various parties magically

50-05-02/03

AC50 Rixa 02

[10e03] A Test of Valor and Resolve

Defeated Cornucopia guardians

50-04-26/02

AC50 Cudo 26 - Rixa 02

[10e02] Desert Pilgrimage

Traveled through the desert for 7 days; reached the Cornucopia

50-04-26/01

AC50 Cudo 26

[10e01] A Dubious Caper

Agents flee to the old HQ to discuss next steps.

50-04-26/00

AC50 Cudo 26 - Rixa 10

[Case 10] Capers and Calamity

A “time traveler” needs the SPI’s help to “secure” the Cornucopia. But what are her true motivations?

50-04-25/3b

case 09

The Breach

50-04-25/04

AC50 Cudo 25-26

[09e04] Time Travel Shenanigans

Stayed a night at HQ, during which time Mary Reed was caught stealing and unmasked as Seirye Qin. The next morning, MAD showed up to kick everyone out of HQ.

50-04-25/03

AC50 Cudo 25

[09e03] Home Again, Home Again, Jiggity Jog

Agents clean up the mess from their recent adventure, and meet a new recruit.

50-04-25/02

AC50 Cudo 25

[09e02] OMGs! A Balor!

The SPI fights the balor, and gets back into HQ through the wall.

50-04-19/C

AC50 Cudo 19-25

[09e01] Imagine All the People... on a Yachtopus

Agents travel through the crystal flux in their Yachtopus. Time corruption means a few hours’ travel for the SPI is a few days on the material plane.

50-04-19/B

-

[09e00] 1UP!

Level up! 4th level spells, here I come!

50-04-19/A

AC50 Cudo 19-26

[Case 09] Amalgamation and Anathema

The SPI agents are trapped in a bizarre realm of unreality, from which they must escape—but along the way, they stumble across the corpse of someone they know.

50-04-19/03

AC50 Cudo 19

[08e03] Blood & Fire & Landsharks

Fought the circus monsters; escaped by climbing the Vondalstalk

50-04-19/02

AC50 Cudo 19

[08e02] A Circus of an Investigation

Oz and Cal meet up with the other agents, and they all continue to investigate the circus incident. They become suspicious of Meroe.

50-04-19/01

AC50 Cudo 19

[08e01] Murder is no Laughing Matter

Next case: murder at the circus. Investigation begins.

50-04-19/00

AC50 Cudo 19

[Case 08] Revelry and Revenge

A wealthy couple have “laughed to death” during a circus performance.

50-04-13/06

AC50 Cudo 13-19

[07e06] Escape from Invictus Manor

Divine essence exploded, escaped the manor through the chaos, but it rubbed off on everyone… time corruption and forgotten memories.

50-04-13/05

AC50 Cudo 13

[07e05] Feed Me, Seymour!

Heard shrieking in the distance; fought the carnivorous plant; caught Orbach trying to escape.

50-04-13/04

AC50 Cudo 13

[07e04] A Thief and a Killer

Investigated Tremere’s murder; Tremere’s corpse fingers Orbach as the killer.

50-04-13/03

AC50 Cudo 13

[07e03] Interrupted... by MURDER

Private interviews. SPI’s interview is interrupted by a wave of antimagic. Flameskull battle.

50-04-13/02

AC50 Cudo 13

[07e02] The Auction Begins

Checked in to Invictus’s manor and got comfortable with the other guests.

50-04-11/01

AC50 Cudo 11-13

[07e01] The Invitation

Scouted and camped the meetup location

50-04-11/00

AC50 Cudo 11-13

[Case 07] Hazards and Harbingers

An auction for a vial of divine essence is interrupted by MURDER!

50-04-07/06

AC50 Cudo 07

[06e06] The Union of the Elements

Solomon battle. Lost time and memories after the Fluxsplosion.

50-04-07/05

AC50 Cudo 07

[06e05] The Stormherd

Freki’s dreamt about Talos; found and visited the Stormherd encampment.

50-03-28/04

AC50 Solis 28 - Cudo 07

[06e04] Retracing Kavaki's Steps

Met Kavaki; headed south for 10 days looking for the place where she was attacked.

50-03-25/03

AC50 Solis 25-28

[06e03] The Malosi

Met Semu; traveled to Malosi tribe to seek out Kavaki; encountered Andalla; met Sabrina.

50-03-25/02

AC50 Solis 25

[06e02] Freki the Hunter, Freki the Witness

Slew demonic Manufeai reincarnations; met Freki.

50-03-24/01

AC50 Solis 24-25

[06e01] Fate of the Manufeai

Traveled to Xaos; met Bruck, who guided them to the Manufeai camp, which took 2 days (1 night’s camp).

50-03-24/00

AC50 Solis 24 - Cudo 07

[Case 06] Mutilation and Metamorphosis

A tribe of gnolls has been slaughtered by a terrifying blast of Flux.

50-03-19/1b

end of case 05

The Mark of Death

50-03-19/01

AC50 Solis 19

[05e01] The Temple of Symmetry

Agents defeat a dire threat at the Temple of Symmetry.

50-03-19/00

AC50 Solis 19

[Case 05] Tumbling and Transcendence

People are jumping from the Zenithal Summit of the Cliffs of Transcendence—each longing for their wish to be granted—each plummeting downward, never seen again.

50-03-16/03

AC50 Solis 16

[04e03] Brian the Elder Brain

Agents destroy an elder brain deep within garbage tunnels under the resort.

50-03-16/02

AC50 Solis 16

[04e02] That Sinking Feeling

Agents continue to investigate Euphoria, and find that the ground beneath their feet is not as solid as it should be.

50-03-16/01

AC50 Solis 16

[04e01] Euphoria

Agents travel to an eerily abandoned, yet still fully operational, Trell resort town—with water slides!

50-03-16/00

AC50 Solis 16

[Case 04] Ingestion and Incoherency

The entire population of a seaside resort has mysteriously vanished.

50-03-14/04

AC50 Solis 14

[03e04] The Honor of Aldrimor

Fought Zanic, got Bronce’s confession, apprehended Hollerd on his farm.

50-03-14/03

AC50 Solis 14

[03e03] Esprit Repose

Questioned Elka, Bruck back at Aldrimor manor, Larsa at the Brandywhistle.

50-03-14/02

AC50 Solis 14

[03e02] The Almost-Kings

Talked to Gardenblossom at Kham Kuldohr Academy; had lunch; talked to Mungus Wrathborn and his daughter Larsa.

50-03-14/01

AC50 Solis 14

[03e01] Granduncle's Clock

Went to Aldrimor manor; met Hollerd; investigated the scene.

50-03-14/00

AC50 Solis 14

[Case 03] Punctuality and Perpetuity

An elderly dwarf’s clock stops at the moment of his death. But what’s this? He’s a zombie now?

50-03-12/02

AC50 Solis 12

[02e02] Pulchritudinous Euryale

Agents confront the prime suspect at her villa.

50-03-11/01

AC50 Solis 11

[02e01] I Think I'm a Clone Now

A secret vault in Tremere’s manor leads to some harrowing developments.

50-03-11/00

AC50 Solis 11-12

[Case 02] Exchange and Extortion

A rich man dies of a rapid wasting disease.

50-03-10/01

AC50 Solis 10

[01e01] The Ultimate Showdown of Stone

The agents interview the victim’s employer, and investigate the Beastly Colosseum.

50-03-10/00

AC50 Solis 10

[Case 01] Petrification and Putrifaction

A petrified accountant triggers a cascade of events.

50-01-30

before the campaign

Fire at SPI headquarters

01-01-01

50 years ago

The Aecus Concord

00-05-02

50 years ago

The Vanishing

00-05-01

50-100 years before the AC

The War of Countless Dead

00-05-00 00-04-00

The 4th age

The Age of Heroes

00-03-00

The 3rd age

The Age of Freedom

00-02-01

During the Age of Zas

War of the Giants

00-02-00

The 2nd age

The Age of Zas

00-01-01

During the Age of Titans

War of the Titans

00-01-00

The 1st age

The Age of Titans

00-00-00

The Beginning

The Dawn of Time