
| hometown | Frozen Wastes |
| race | halfling (stout) |
| gender | male |
| class | barbarian (totem warrior), rogue (undead exterminator) |
| background | outlander |
| alignment | lawful neutral |
| ideal | discovery |
| bond | family |
| flaw | racist to undead |
A stout halfling outlander with “nowhere else to go” who seems uncomfortable in the city. Hates undead even more than most.
Rules
Tapestry of Fate
Healthy skepticism (Perception). You notice something subtly out of place, which everyone else is taking for granted.
Artifacts
Whip of Rescue +1 (Reach, Finesse)
- additional +5 foot reach
- special ability: rescue: grab a target from anywhere in reach and move them to anywhere else within reach.
- bonus action: rescue one willing target.
- action: rescue up to your Dex mod willing targets.
- grapple attempt: “rescue” an unwilling target.
Rogue Archetype: Undead Exterminator
Cal is an Undead Exterminator.
Build notes/progression
- Lvl 4 Gained Sentinel Feat:
- When you hit a creature with an opportunity atk then creature’s speed is 0 for rest of turn
- Creatures within 5ft provoke opportunity atk even with disengage before leaving my reach
- Creatures attacking others within 5ft of me invoke a melee weapon atk reaction
- Lvl 5 Uncanny Dodge, Sneak 3d6
- Lvl 6 Expertise
- Lvl 7 Evasion, Sneak 4d6
- Lvl 8 Ability +2 or Feat
- Lvl 9 Archetype, Sneak 5d6
- Lvl 10 Ability +2 or Feat
- Lvl 11 Reliable Talent, Sneak 6d6
- Lvl 12 Ability +2 or Feat
- Lvl 13 Archetype, Sneak 7d6
- Lvl 14 Blindsense
- Lvl 15 Slippery Mind, Sneak 8d6
- Lvl 16 Ability +2 or Feat
- Lvl 17 Archetype, Sneak 9d6
Chronicle
Case 01e01
Interrogated monster trainers at the Beastly Colosseum about their whereabouts on the night of the murder.
Case 07e03
Participated in battling the flameskulls. Noticed details others missed and prevented collateral damage.
Case 07e04
Investigated Tremere’s murder scene and pursued Tremere after overhearing a conversation with Invictus.
Case 12e01
Discovered to be the owner of the Arkenstab, a powerful sword that was stolen from SPI HQ.
Case 12e05
Appeared in the Feywild visions where he witnessed the Queen and encountered the presence of Janus Ilaris.
Case 12e06
Received sendlings from Tybalt about the Book being found and the state of the Tree’s deterioration.
Case 12e07
Piloted a winged monkey companion and searched for the Fruit within the illusory defenses of the Tree’s heart.
Case 12e10
Stayed near Phoebe hoping she would recognize him when she awoke, later caught the gnome with his whip and argued for destroying the Necronomicon.
Case 12e12
Argued adamantly for destroying the Necronomicon, whip-grappled to take the Hornblade from Oz to strike the Book.
Case 13e01
Asked elves about locating his sword during the pursuit of the doppelganger through the Selva.
Case 13e03
Joined the party in banishing Talos and the orc after they appeared in Alye’adu, participating in the initial stages of combat.
Case 13e04
Reclaimed the Arkenstab from the centaur; failed the god-essence save against Talos’s attack but still struck him down; received Talos’s bracers as spoils.
Case 14e00
Focused the Arkenstone’s healing power during the ritual to revive Mallory; experienced the stone’s increased power and coldness.
Case 14e01
Felt the Arkenstone’s increased power; synergized with Cassandra’s divine magic during sparring.
Case 14e02
Recognized Lady Nightshade as supposedly undead; waited to assess the situation before acting.
Case 14e03
Caught Lady Nightshade’s severed head like a basketball; recognized the portal diagram on the study floor; identified figures on a divine map matching their group and known associates.
Case 14e04
Felt the Arkenstone glow brighter when near the Celestial Hand, indicating their shared divine energy; promised to return and kill Invictus if the information was good.
Case 14e05
Attacked with the Arkenstone, exploding with radiant light and destroying undead; became enraged when attacked.
Case 15e00
Arrived at Bilbo’s house after defeating vampires and participated in a drinking game about the party’s nature and secrets.
Case 15e01
Remained asleep while the team plotted to infiltrate the vampire ball and subdue Bilbo.
Case 15e02
Attended the vampire ball and remained mostly silent, observing the proceedings and the various vampire clans.
Case 15e03
Pursued Sophie and faced Enoch; sensed something wrong about the situation and maintained focus on the mission.
Case 15e04
Engaged directly against Enoch and landed critical strikes; showed reluctance to kill him despite his vampiric nature.
Case 15e05
Rested with the team before the assault on the Soulbound Rest and prepared for what lay ahead.
Case 15e06
Discovered the Brucolac imprisoned in the sarcophagus below the Death Tyrant and engaged in direct combat against the massive creature.
Case 15e07
Experienced charm from the Brucolac but was freed by Bec; touched the stained glass window and had a vision of Moradin forging the Arkenstone into a sword.
Case 15e08
Returned to the Elysium Sanctum to rescue himself from the Brucolac’s grasp and was swallowed by the creature; used the Arkenstone to cut free from within.
Case 16e05
Lost the ability to speak after exposure to the Great Old One; continued fighting alongside agents despite communication difficulties during battles with shadow creatures in the Flux tunnels.
Case 16e08
Transformed with tusks and stinky mushroom growths; gained stamina and ferocity in combat, though his wisdom was permanently halved by the Flux’s transformative power.
Case 17e00
Contributed valuable historical knowledge about encounters with powerful figures like Sonan and the Grand Elemental Master; offered to provide magical items from his estate for the agency’s use.
Case 17e03
Chose to keep his newfound wings in exchange for losing the troublesome glitter curse; confronted Jorik Iceshield at the Storm Stables entrance and discovered the giant had been magically enslaved.
Case 17e06
Transformed into a flying were-sheep under Hugin’s influence and fought with devastating fury; tanked massive damage from multiple giants while his fiery sword unleashed infernos.
Case 17e07
Asserted himself as the new authority at the Storm Stables, rolling Rhyzophus’s severed head at a goliath named Mira to demonstrate victory; conducted individual judgments of captured cultists and offered redemption through a dangerous quest.
Case 17e08
Assigned the freed giants a redemptive quest to destroy the halfling farm controlled by the Xaryu beholder hive, offering them a path to restore their honor; tasked them to seek Theia for navigation assistance despite knowing it might anger his father.
Case 17e09
Showed Ulgrim the ancient ritual chamber beneath the hot spring, where souls had been extracted by Rhyzophus’s methods; gave permission for the freed giants to seek Theia despite knowing it risked his relationship with Hyperion.