
Timor Invictus’s home in Arallu.
Chronicle
Case 14e01
Exploded with positive energy; the SPI is tasked with investigating what happened inside.
Case 14e02
Filled with radiant positive energy that slowly healed the agents each round; the grand staircase served as Lady Nightshade’s throne.
Case 14e03
Contained multiple chambers: art gallery with trapped souls, guest rooms, study with a portal, and basement crypts; flooded with positive energy.
Case 14e04
Contains a basement chamber where Invictus is chained and suffering; radiates positive energy that is destroying undead; has a Gallery of Whispers, ritual chamber, and mystical hand chamber.
Case 14e05
Still radiating positive energy that prevented undead from entering; served as the agents’ fortified position during the battle.