Destruction

Destruction is the sphere for eliminating matter and magic. With Destruction, objects can be destroyed, active magical effects can be eliminated, and spells being cast can be countered.

Destroy matter

1: Destroy materials up to one foot in size. [Instantaneous]

If the object is magical, it will remove 1 level of enchantment from the item. All magic must be disenchanted before the item itself can be destroyed. If the destruction used to destroy the object exceeds the level of enchantment, the item will be affected by any destruction that was not needed to disenchant the item.
+1: +5 foot size

Harm creature

1: Harm a living creature for 1d6 points of damage. [Instantaneous]

+1: +1d6 points of damage.

Notes:

Dispel magic

2: Dispel a level 1 spell. [Instantaneous]

+2: +1 spell level.

Destroy warding

X: Reduce the effective warding level of a warded mystic effect by X. [Instantaneous]

See the Warding section for more information.

Counter mystic effect

1: Counter or dispel a mystic effect with sphere total 1. [Instantaneous]

+1: +1 sphere total

See the Countering mystic effects section for more information.

Anti-magic aura

14: Enchant an object or creature with an anti-magic aura. [Temporary (rounds)]

This magical aura functions much like the antimagic field spell, but only with regard to magic that affects the target object or creature.