Transmutation

Transmutation is the sphere for transforming the essence of a thing. With Transmutation, any material, whether living or not, can be converted into any other substance. Transmutation can also be used to change the physical state of the material (liquid, solid, or gas), its corrosiveness or its temperature.

Transmute matter

1: Transmute up to 1 ft size (length + width + height) object into something of the same size, shape and value. [Permanent]

For example, a small iron block could be transmuted into a small block of cheese.

+1: +5 ft original size (length + width + height)

This value applies to how large the original object is.

+1: +5 ft size (length + width + height)

This value applies to how much larger or smaller the transmuted object is than the original one. For example, transmuting a huge block of iron into a tiny iron ball would cost extra Transmutation points.

+1: Double material value (see Creation for details)

This value applies to how much more valuable the transmuted object is than the original one. Note that transmuting a valuable object into something worthless does not cost extra.

+1: Increase shape complexity (DM discretion)

This value applies to how much more complex the transmuted object is than the original one. See Creation for a list of various objects’ shape complexities.

+1: +1d6 corrosion damage (see Creation for details)

This value applies to how much more or less corrosive the transmuted object is than the original one. For example, transmuting 2d6 acid to harmless water would cost 2 extra Transmutation points, as would transmuting harmless water into 2d6 acid.

+1: +1 damage due to temperature extremes (see Creation for details)

This number applies to how much more or less damaging the transmuted object is than the original one. For example, transmuting a red-hot poker into the same poker at room temperature would cost extra Transmutation points.

+7: Alter the physical state of the material from liquid to gas, solid to liquid or gas to liquid.

+12: Alter the physical state of the material from solid to gas or from gas to solid.

Notes:

Optional rules