Gear

Tattoos

Hammer

This tattoo in the shape of … has a faint red glow while energized.

One per turn, as part of an unarmed strike, natural attack, or melee touch attack (a melee attack with proficiency that deals no damage), you charge your limb with the force of a sledgehammer. If the attack hits, it deals an additional 3d8 points of damage. This damage is not increased or decreased by your Strength modifier. If the attack misses, the charge is wasted, expelled into the open air.

Each activation depletes the tattoo’s energy by 25%; the tattoo’s energy recharges at a rate of 25% every 15 minutes.

GM’s note: adapted from hammer.

Hustle

This tattoo in the shape of … has a faint orange glow while energized.

GM’s note: adapted from hustle.

Once activated, the tattoo’s energy is expended for one hour.

Time Hop

This tattoo in the shape of … has a faint yellow glow while energized.

GM’s note: adapted from time hop.

Once activated, the tattoo’s energy is expended for one hour.

Biofeedback

This tattoo in the shape of … has a faint green glow while energized.

GM’s note: adapted from biofeedback.

Once activated, the tattoo’s energy is expended for one hour.

Defy Gravity

This tattoo in the shape of … has a faint blue glow while energized.

GM’s note: adapted from defy gravity.

Once activated, the tattoo’s energy is expended for one hour.

Vigor

This tattoo in the shape of … has a faint violet glow while energized.

As a bonus action, you can activate this tattoo to draw from its reservoir of life energy, gaining 20 temporary hit points for 7 minutes.

Once activated, the tattoo’s energy is expended for one hour.

GM’s note: adapted from vigor.

Truevenom

This tattoo of a grinning skull glows darkly while energized.

As a bonus action, you can activate this tattoo to produce a horrible poison that coats a melee weapon you are currently wielding. On your next successful melee attack with the weapon, the poison deals 1d3 points of Constitution damage per round for 6 rounds. Poisoned creatures can make a Constitution save (DC 15) each round to negate the damage and end the affliction. A creature with Constitution damage decreases their current and maximum hit point total according to their reduced score. A creature with a Constitution score of 0 immediately dies. If the poison is not delivered within 5 minutes, it evaporates harmlessly from the weapon.

After four uses, the tattoo’s energy is expended for one hour.

GM’s note: adapted from truevenom.

Color Power Activation Notes
Red hammer as part of an attack (1/turn) 4 touches at 3d8 each
Orange hustle free action extra bonus action OR extra movement
Yellow time hop bonus action 5 rounds forward, Wisdom DC 15 negates
Green biofeedback bonus action DR 4/- for 7 min.
Blue defy gravity bonus action 1 hour, self only
Violet vigor bonus action 20 temporary HP for 7 min.
Black truevenom bonus action Constitution save DC 15

Magical Items

Arkenstab

TODO

Arrow of Tidal Force

When this arrow strikes a target, a 10-foot tall, 5-foot wide wall of water is unleashed, rushing forward 120 feet through and beyond the target. Any creature caught in the wave, either initially or when later entering the stream, must succeed on a DC 15 Dexterity saving throw or take 4d8 bludgeoning damage, be pushed 15 feet, and be knocked prone. Creatures who succeed take half the damage, and are not pushed or knocked prone. The stream of water extinguishes any exposed flames in its path, and persists for one round.

GM’s note: adapted from this homebrew item.

Celestial Hand

TODO

Hornblade

TODO

Magic Emerald of Spell Focus

TODO

Shirt of Terran Power

This breathable, short-sleeved shirt is decorated with a pattern of mossy stones and imbued with the primal strength of the earth. Though it is considered regular clothing rather than armor, its supple resilience grants the wearer a base AC of 12.

Sword of Retribution

TODO

Underwater Candle

TODO

Wand of Wonder

TODO

See also Wand of Wonder

Whip of Rescue

TODO

Index

Item Source Owner Rarity Value
Celestial Hand Crypts, Evershroud Manor Bec Galere artifact (unique) TODO
Hat of Wizardry Merfolk treasure Bec Galere TODO TODO
Magic Emerald of Spell Focus Merfolk treasure Bec Galere TODO TODO
Enduring Spellbook of Kelp Merfolk treasure Bec Galere TODO TODO
Helm of Telepathy Zanqaa the Devoted - Boon of Aegis: Mind Bec Galere uncommon (major) 12000
Ring of Resistance Zanqaa the Devoted - Boon of Prowess: Resistance Bec Galere rare (major) 10000 (6000 + 4000 for reattunement feature)
Mace of Disruption Zanqaa the Devoted - Boon of Arms: Disruption Bec Galere rare (major) 8000
Boots of Elvenkind Estanesse palace treasury Bec Galere uncommon (major) 2500
Mind Crystals of Subtlety (4x) Sepulchralis Hunt (Crispic) Bec Galere TODO TODO
Bag of Holding SPI standard issue (1 per team) Callisto uncommon 4000
Net of Entanglement Merfolk treasure Callisto rare (major) 4000
Arkenstab (+2 Sun Blade) Hyperion; Zanqaa the Devoted - Boon of Arms: Light Callisto artifact (unique) 16000 (sun blade is 12000, staff of fire is 16000)
Ring of the Ram Zanqaa the Devoted - Boon of Prowess: Assault Callisto rare (major) 5000
Shirt of Terran Power (12 base AC) Zanqaa the Devoted - Boon of Aegis: Defense Callisto legendary (unique) 2000
Whip of Rescue Case 11: Hardships and Homecomings Callisto legendary (unique) 20000
Clam of Protection Merfolk treasure Calumnystra "Callie" Rockwell rare (minor) 5000
Underwater candles x10 Merfolk treasure Calumnystra "Callie" Rockwell TODO TODO
Ring of Mind Shielding Zanqaa the Devoted - Boon of Prowess: Mind Calumnystra "Callie" Rockwell uncommon (major) 16000
Cloak of Protection Zanqaa the Devoted - Boon of Aegis: Protection Calumnystra "Callie" Rockwell uncommon (major) 3500
Decanter of Endless Water Merfolk treasure Calumnystra "Callie" Rockwell uncommon 135000
Trident of Fish Command Zanqaa the Devoted - Boon of Arms: Oceans Calumnystra "Callie" Rockwell uncommon (major) 800
Amulet of Health Estanesse palace treasury Calumnystra "Callie" Rockwell rare (major) 8000
Boots of False Tracks Sepulchralis Hunt (Gangrel) Calumnystra "Callie" Rockwell TODO TODO
Mind Crystals of Subtlety (3x) Sepulchralis Hunt (Crispic) Calumnystra "Callie" Rockwell TODO TODO
Bag of Holding Recruitment incentive from Mallory Freki Sarin uncommon 4000
Arrows of Tidal Force x3 Merfolk treasure Freki Sarin rare (minor) 1500
Unbreakable Arrows x11 Merfolk treasure Freki Sarin common (minor) 20
Quiver of Ehlonna family heirloom Freki Sarin uncommon (major) 1000
Cloak of Elvenkind Zanqaa the Devoted - Boon of Aegis: Stealth Freki Sarin uncommon (major) 5000
Oathbow Zanqaa the Devoted - Boon of Arms: Vengeance Freki Sarin very rare (major) 3500
Ring of Jumping Zanqaa the Devoted - Boon of Prowess: Agility Freki Sarin uncommon (major) 2500
Glamoured Studded Leather Estanesse palace treasury Freki Sarin rare (major) 2000
Bracers of Archery Estanesse palace treasury Freki Sarin uncommon (major) 1500
Crystal Ball of Scrying Invictus's Study, Evershroud Manor Ozborn Underfoot very rare 50000
Hornblade (+3 Wounding, Sharpness) Cornucopia + crazy ghost lady Ozborn Underfoot artifact (unique) 20000 (16000 for +3, 2000 for wounding, 1700 for sharpness)
Cloak of Elvenkind Zanqaa the Devoted - Boon of Aegis: Stealth Ozborn Underfoot uncommon (major) 5000
Ring of Jumping Zanqaa the Devoted - Boon of Prowess: Agility Ozborn Underfoot uncommon (major) 2500
Dagger of Venom Zanqaa the Devoted - Boon of Arms: Venom Ozborn Underfoot rare (major) 2500
Amulet of Health Estanesse palace treasury Ozborn Underfoot rare (major) 8000
Glamoured Studded Leather Estanesse palace treasury Ozborn Underfoot rare (major) 2000
Ioun Stone of Mastery (cracked) Estanesse palace treasury (stolen) Ozborn Underfoot legendary 12000 (15000, -3000 for damage)
Wand of Healing Cassandra Vondal of the South Fireforges very rare (major) 10000
Luckstone Merfolk treasure Vondal of the South Fireforges uncommon (major) 4200
Portable Hole Merfolk treasure Vondal of the South Fireforges rare (minor) 8000
Bracers of Defense Spoils of war from defeating Talos Vondal of the South Fireforges rare (major) 6000
Sending Stone Mallory Vondal of the South Fireforges uncommon (minor) 500
Ring of Spell Storing Zanqaa the Devoted - Boon of Prowess: Magic Vondal of the South Fireforges rare (major) 24000
Cape of the Mountebank Zanqaa the Devoted - Boon of Aegis: Mobility Vondal of the South Fireforges rare (major) 8000
Wand of Wonder Zanqaa the Devoted - Boon of Arms: Wild Vondal of the South Fireforges rare (major) 4800+???
Boots of Elvenkind Estanesse palace treasury Vondal of the South Fireforges uncommon (major) 2500
Mind Crystals of Subtlety (3x) Sepulchralis Hunt (Crispic) Vondal of the South Fireforges TODO TODO
Instrument of Illusions (Hurdy Gurdy) Sepulchralis Hunt (Toreador) Vondal of the South Fireforges TODO TODO